Epic Launcher
Patch OB52Updated 3/29/2026Free Fire
MGL140
90
Damage
330
RPM
0%
Armor Pen

90
๐ฏ
Accuracy
65
โจ
Movement
51
๐
Range
76
โก
Reload
1x
โ ๏ธ
HS Multi
5
๐ฆ
Magazine Size
2.1s
โฑ๏ธ
Reload Time
33
๐ฅ
RoF Score
๐ Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 90 | 100% |
| Medium (10-30m) | 1.00x | 90 | 100% |
| Long (30m+) | 1.00x | 90 | 100% |
๐ง Combat Intelligence
Boasting 495 DPS, the MGL140 offers a competitive 0.36s close-quarters elimination time. It fires at 330 RPM, dealing 90 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.55s.
๐ก
Pro Strategy
โ ๏ธ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
โ Strengths
- โข Exceptional raw DPS output
- โข Lightning-fast time-to-kill at close range
- โข Excellent long-range damage retention
- โข Pinpoint accuracy for reliable hits
โ ๏ธ Weaknesses
- โข Low headshot bonus limits skill ceiling
- โข Small magazine limits sustained fire
Best For
Aggressive pushes and CQB fights
Avoid
Close-range spray fights
Strategic Analysis: MGL140 in {game}
In the current meta, the MGL140 occupies a dominant position. Its fast time-to-kill of 0.364s at close range makes it a top-tier pick for aggressive players. The weapon requires 3 shots to eliminate a full-health target at close range, 3 at medium range, and 3 at long range.
With 330 rounds per minute and a 5-round magazine, the MGL140 can secure kills within a single magazine. Its headshot multiplier of 1x means skilled players can reduce TTK to 0.364s with consistent headshots.
Range performance sees damage drop to 100% at medium range and 100% at long range. Players should feel confident taking fights at any distance.