Free Fire Damage Calculator

Calculate time-to-kill, DPS, and effective damage with advanced range modeling, accuracy simulation, and armor penetration analysis. Compare weapons side-by-side.

0.330s
Time to Kill
554
DPS
61
Damage/Shot
4
Shots to Kill

📊 TTK by Range

Close Range0.330s
Medium Range0.330s
Long Range0.440s
AK

🧠 Combat Intelligence

The AK delivers 554 DPS with a 0.33s close-range TTK. It fires at 545 RPM, dealing 61 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.55s.

✅ Strengths

  • Exceptional raw DPS output
  • Lightning-fast time-to-kill at close range

⚠️ Weaknesses

    Best For
    Aggressive pushes and CQB fights
    Avoid
    Long-range engagements
    Patch OB44Free Fire

    How the Free Fire Damage Calculator Works

    Our Free Fire damage calculator uses real in-game weapon data to compute precise combat metrics. The engine models range drop-off, armor reduction, hit zone multipliers, and fire rate to produce accurate time-to-kill (TTK) and damage per second (DPS) calculations for every weapon in the game.

    Advanced settings allow you to simulate real combat conditions: adjust accuracy to model your hit rate, add network latency to account for ping, and modify target HP for different scenarios. The compare mode lets you evaluate two weapons simultaneously, highlighting the winner in each stat category.

    TTK is calculated as (ShotsToKill - 1) × (60 / RPM), where the first shot is considered instant. Armor reduces damage by a percentage, range affects the damage multiplier based on distance category, and headshots apply the weapon-specific headshot multiplier. All calculations update in real-time as you adjust parameters.