Common Assault Rifle
Patch OB52Updated 8/21/2026Free Fire
Kingfisher
52
Damage
690
RPM
0%
Armor Pen

50
🎯
Accuracy
74
✨
Movement
55
📏
Range
55
⚡
Reload
2x
☠️
HS Multi
20
📦
Magazine Size
2.2s
⏱️
Reload Time
69
🔥
RoF Score
📏 Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 52 | 100% |
| Medium (10-30m) | 0.85x | 44 | 85% |
| Long (30m+) | 0.70x | 36 | 70% |
🧠 Combat Intelligence
The Kingfisher delivers 598 DPS with a 0.26s close-range TTK. It fires at 690 RPM, dealing 52 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.52s.
💡
Pro Strategy
⚠️ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
✅ Strengths
- • Exceptional raw DPS output
- • Lightning-fast time-to-kill at close range
⚠️ Weaknesses
- • Small magazine limits sustained fire
Best For
Aggressive pushes and CQB fights
Avoid
Long-range engagements
Strategic Analysis: Kingfisher in {game}
👤
In the current meta, the Kingfisher occupies a dominant position. Its fast time-to-kill of 0.261s at close range makes it a top-tier pick for aggressive players. The weapon requires 4 shots to eliminate a full-health target at close range, 5 at medium range, and 6 at long range.
With 690 rounds per minute and a 20-round magazine, the Kingfisher can secure kills within a single magazine. Its headshot multiplier of 2x means skilled players can reduce TTK to 0.087s with consistent headshots.
Range performance sees damage drop to 85% at medium range and 70% at long range. Players should prefer close-to-medium range encounters.