Common Assault Rifle
Patch OB52Updated 5/19/2026Free Fire
M14
77
Damage
430
RPM
0%
Armor Pen

57
π―
Accuracy
62
β¨
Movement
79
π
Range
41
β‘
Reload
2x
β οΈ
HS Multi
15
π¦
Magazine Size
2.9s
β±οΈ
Reload Time
43
π₯
RoF Score
π Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 77 | 100% |
| Medium (10-30m) | 0.90x | 69 | 90% |
| Long (30m+) | 0.80x | 62 | 80% |
π§ Combat Intelligence
With a 0.28s close-range TTK, the M14 outputs roughly 552 DPS. It fires at 430 RPM, dealing 77 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.56s.
π‘
Pro Strategy
β οΈ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
β Strengths
- β’ Exceptional raw DPS output
- β’ Lightning-fast time-to-kill at close range
β οΈ Weaknesses
- β’ Small magazine limits sustained fire
Best For
Aggressive pushes and CQB fights
Avoid
Long-range engagements
Strategic Analysis: M14 in {game}
π€
In the current meta, the M14 occupies a dominant position. Its fast time-to-kill of 0.279s at close range makes it a top-tier pick for aggressive players. The weapon requires 3 shots to eliminate a full-health target at close range, 3 at medium range, and 4 at long range.
With 430 rounds per minute and a 15-round magazine, the M14 can secure kills within a single magazine. Its headshot multiplier of 2x means skilled players can reduce TTK to 0.140s with consistent headshots.
Range performance sees damage drop to 90% at medium range and 80% at long range. Players should feel confident taking fights at any distance.