Common Assault Rifle
Patch OB52Updated 8/21/2026Free Fire
M14
77
Damage
430
RPM
0%
Armor Pen

57
🎯
Accuracy
62
✨
Movement
79
📏
Range
41
⚡
Reload
2x
☠️
HS Multi
15
📦
Magazine Size
2.9s
⏱️
Reload Time
43
🔥
RoF Score
📏 Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 77 | 100% |
| Medium (10-30m) | 0.90x | 69 | 90% |
| Long (30m+) | 0.80x | 62 | 80% |
🧠 Combat Intelligence
With a 0.28s close-range TTK, the M14 outputs roughly 552 DPS. It fires at 430 RPM, dealing 77 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.56s.
💡
Pro Strategy
⚠️ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
✅ Strengths
- • Exceptional raw DPS output
- • Lightning-fast time-to-kill at close range
⚠️ Weaknesses
- • Small magazine limits sustained fire
Best For
Aggressive pushes and CQB fights
Avoid
Long-range engagements
Strategic Analysis: M14 in {game}
👤
In the current meta, the M14 occupies a dominant position. Its fast time-to-kill of 0.279s at close range makes it a top-tier pick for aggressive players. The weapon requires 3 shots to eliminate a full-health target at close range, 3 at medium range, and 4 at long range.
With 430 rounds per minute and a 15-round magazine, the M14 can secure kills within a single magazine. Its headshot multiplier of 2x means skilled players can reduce TTK to 0.140s with consistent headshots.
Range performance sees damage drop to 90% at medium range and 80% at long range. Players should feel confident taking fights at any distance.