Common Melee
Patch 1.72Updated 10/14/2026GTA Online
The Shocker
30
Damage
60
RPM
0%
Armor Pen

100
🎯
Accuracy
50
✨
Movement
-
📏
Range
-
⚡
Reload Level
1x
☠️
HS Multi
0
📦
Magazine
0s
⏱️
Reload Time
-
🔥
RoF Score
📏 Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 30 | 100% |
| Medium (10-30m) | 0.90x | 27 | 90% |
| Long (30m+) | 0.75x | 23 | 75% |
🧠 Combat Intelligence
The The Shocker is a dedicated close-quarters melee weapon delivering 30 base damage per strike, requiring 7 hits to eliminate an opponent. Pinpoint accuracy for reliable hits.
💡
Pro Strategy
⚠️ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
✅ Strengths
- • Pinpoint accuracy for reliable hits
⚠️ Weaknesses
- • Below-average DPS output
- • Slow TTK in close quarters
- • Low headshot bonus limits skill ceiling
- • Small magazine limits sustained fire
- • Low fire rate requires careful shot placement
Best For
Aggressive pushes and CQB fights
Avoid
Long-range engagements
👤
Verified byCalculators.Games Analytics Lab
Weapon Systems & Ballistics Modeler • Mechanics Lab Verified
Last Updated: October 2026
Strategic Analysis: The Shocker in GTA Online
In the current meta, the The Shocker serves as a dedicated close-quarters melee weapon. It delivers 30 base damage per strike, requiring 7 direct hits to eliminate a full-health opponent at point-blank range. As a melee armament, it operates without ammunition consumption or reload cycles, providing reliable continuous strikes in close-range skirmishes.
With a movement speed rating of 50, players should prioritize aggressive flanking and cover transitions to close distance against ranged opponents. Its effective combat envelope is strictly limited to point-blank engagements, rewarding ambush positioning and high-mobility loadouts.