Common Shotgun
Patch OB52Updated 3/29/2026Free Fire
SPAS12
97
Damage
420
RPM
0%
Armor Pen

10
๐ฏ
Accuracy
60
โจ
Movement
15
๐
Range
34
โก
Reload
1.5x
โ ๏ธ
HS Multi
5
๐ฆ
Magazine Size
2.8s
โฑ๏ธ
Reload Time
42
๐ฅ
RoF Score
๐ Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 97 | 100% |
| Medium (10-30m) | 0.50x | 49 | 50% |
| Long (30m+) | 0.25x | 24 | 25% |
๐ง Combat Intelligence
Analyzing the SPAS12, we find a 679 DPS profile and a 0.29s time-to-kill at close range. It fires at 420 RPM, dealing 97 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.43s.
๐ก
Pro Strategy
๐ **Warning**: Damage drops by 75% at long range. NEVER take fights past 30m with this weapon; close the distance first.
โ Strengths
- โข Exceptional raw DPS output
- โข Lightning-fast time-to-kill at close range
โ ๏ธ Weaknesses
- โข Significant damage drop-off at range
- โข Small magazine limits sustained fire
- โข Poor accuracy requires getting close
Best For
Aggressive pushes and CQB fights
Avoid
Long-range engagements
Strategic Analysis: SPAS12 in {game}
In the current meta, the SPAS12 occupies a dominant position. Its fast time-to-kill of 0.286s at close range makes it a top-tier pick for aggressive players. The weapon requires 3 shots to eliminate a full-health target at close range, 5 at medium range, and 9 at long range.
With 420 rounds per minute and a 5-round magazine, the SPAS12 can secure kills within a single magazine. Its headshot multiplier of 1.5x means skilled players can reduce TTK to 0.143s with consistent headshots.
Range performance sees damage drop to 50% at medium range and 25% at long range. Players should strictly engage within close range for optimal results.