Common Shotgun
Patch OB52Updated 8/21/2026Free Fire

SPAS12

97
Damage
420
RPM
0%
Armor Pen
SPAS12 Free Fire Weapon
10
🎯
Accuracy
60
Movement
15
📏
Range
34
Reload
1.5x
☠️
HS Multi
5
📦
Magazine Size
2.8s
⏱️
Reload Time
42
🔥
RoF Score

📏 Range Performance

RangeMultiplierDamage% of Max
Close (0-10m)1.00x97100%
Medium (10-30m)0.50x4950%
Long (30m+)0.25x2425%

🧠 Combat Intelligence

In combat, the SPAS12 boasts 679 DPS and achieves a 0.29s TTK. It fires at 420 RPM, dealing 97 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.43s.

💡
Pro Strategy
📍 **Warning**: Damage drops by 75% at long range. NEVER take fights past 30m with this weapon; close the distance first.

✅ Strengths

  • Exceptional raw DPS output
  • Lightning-fast time-to-kill at close range

⚠️ Weaknesses

  • Significant damage drop-off at range
  • Small magazine limits sustained fire
  • Poor accuracy requires getting close
Best For
Aggressive pushes and CQB fights
Avoid
Long-range engagements

Strategic Analysis: SPAS12 in {game}

👤
Verified byKenji Sato
Weapon Systems AnalystMechanics Lab Verified
Last Updated: August 2026
In the current meta, the SPAS12 occupies a dominant position. Its fast time-to-kill of 0.286s at close range makes it a top-tier pick for aggressive players. The weapon requires 3 shots to eliminate a full-health target at close range, 5 at medium range, and 9 at long range. With 420 rounds per minute and a 5-round magazine, the SPAS12 can secure kills within a single magazine. Its headshot multiplier of 1.5x means skilled players can reduce TTK to 0.143s with consistent headshots. Range performance sees damage drop to 50% at medium range and 25% at long range. Players should strictly engage within close range for optimal results.

⚔️ Compare SPAS12