Common Melee
Patch OB52Updated 3/29/2026Free Fire

Parang

66
Damage
0
RPM
0%
Armor Pen
Parang Free Fire Weapon
10
๐ŸŽฏ
Accuracy
88
โœจ
Movement
5
๐Ÿ“
Range
0
โšก
Reload
1x
โ˜ ๏ธ
HS Multi
0
๐Ÿ“ฆ
Magazine Size
0s
โฑ๏ธ
Reload Time
32
๐Ÿ”ฅ
RoF Score

๐Ÿ“ Range Performance

RangeMultiplierDamage% of Max
Close (0-10m)0.00x00%
Medium (10-30m)0.00x00%
Long (30m+)0.00x00%

๐Ÿง  Combat Intelligence

In combat, the Parang boasts 0 DPS and achieves a Infinitys TTK. It fires at 0 RPM, dealing 66 base damage per shot. High mobility allowing fast rotations. Against armored targets, TTK increases to Infinitys.

๐Ÿ’ก
Pro Strategy
๐Ÿ“ **Warning**: Damage drops by 100% at long range. NEVER take fights past 30m with this weapon; close the distance first.

โœ… Strengths

  • โ€ข High mobility allowing fast rotations

โš ๏ธ Weaknesses

  • โ€ข Below-average DPS output
  • โ€ข Slow TTK in close quarters
  • โ€ข Significant damage drop-off at range
  • โ€ข Low headshot bonus limits skill ceiling
  • โ€ข Small magazine limits sustained fire
  • โ€ข Low fire rate requires careful shot placement
  • โ€ข Poor accuracy requires getting close
Best For
Aggressive pushes and CQB fights
Avoid
Close-range spray fights

Strategic Analysis: Parang in {game}

In the current meta, the Parang occupies a niche position. Its moderate time-to-kill of Infinitys at close range makes it viable in most combat scenarios. The weapon requires Infinity shots to eliminate a full-health target at close range, Infinity at medium range, and Infinity at long range. With 0 rounds per minute and a 0-round magazine, the Parang can may require a reload mid-fight. Its headshot multiplier of 1x means skilled players can reduce TTK to Infinitys with consistent headshots. Range performance sees damage drop to 0% at medium range and 0% at long range. Players should strictly engage within close range for optimal results. With a movement speed score of 88, this weapon allows for exceptional strafing and repositioning during fights.

โš”๏ธ Compare Parang