Mini14 vs Mk14
Mini14
Mk14Mini14 vs Mk14 comparison: The Mini14 has a 0.60s TTK while the Mk14 has 0.40s. See full damage, recoil, and meta analysis.
AIThe Analytical Verdict
"With a 0.200s advantage in TTK, the Mk14 consistently outperforms the Mini14 in high-stakes close-range engagements."
* Results are based on "perfect accuracy" scenarios & standard target health.
| Mini14 | Stat Comparison | Mk14 |
|---|---|---|
| 65 | Base Damage | 71 โฒ |
| 325 | DPS | 355 โฒ |
| 0.600s | TTK (Close) | 0.400s โฒ |
| 500m/s | Bullet Velocity | 500m/s |
| 300ms | ADS Speed | 300ms |
| 250ms | Sprint-to-Fire | 250ms |
| 4 | Shots to Kill | 3 โฒ |
| 30 | Magazine | 30 |
| 2.500s | Reload Speed | 2.500s |
Time-to-Kill / Range Analysis
๐ TTK by Range
๐ฏ Who Wins in Each Scenario?
Ranked & Competitive Play
In ranked, close-range consistency is king. The faster TTK of the Mk14 makes it the meta choice.
Beginner Friendly
Easier recoil control makes the Mk14 much more forgiving for new players.
Sniper Support
The versatile range of the Mk14 pairs perfectly with a Sniper Rifle.
๐ Time-to-Kill (TTK) & DPS Analysis
When analyzing raw combat efficiency, Time-to-Kill (TTK) is the most critical metric. In the 0-10m range, the Mini14 delivers a TTK of 0.60s, while the Mk14 clocks in at 0.40s.
The Mk14's faster firing cycle allows it to shred armor 50.0% quicker than the Mini14.
In terms of Damage Per Second (DPS), the Mini14 outputs 325 damage, compared to the Mk14's 355.
๐ Recoil Control & Effective Range
Controlling your weapon is just as important as its raw damage. The Mini14 features a challenging recoil pattern.
At medium range (20m+), damage drop-off begins to impact performance. The Mini14 retains 85% of its damage, resulting in a mediocre TTK of 0.60s.
๐ Handling & Tactical Mobility
In competitive situations, handling speeds often dictate the winner of a surprise engagement. The Mini14 features an ADS speed of 240ms, while the Mk14 transition takes 240ms.