G36C vs SCAR-L
G36C
SCAR-LG36C vs SCAR-L comparison: The G36C has a 0.37s TTK while the SCAR-L has 0.36s. See full damage, recoil, and meta analysis.
AIThe Analytical Verdict
"With a 0.014s advantage in TTK, the SCAR-L consistently outperforms the G36C in high-stakes close-range engagements."
* Results are based on "perfect accuracy" scenarios & standard target health.
| G36C | Stat Comparison | SCAR-L |
|---|---|---|
| โฒ 45 | Base Damage | 41 |
| โฒ 485 | DPS | 459 |
| 0.372s | TTK (Close) | 0.358s โฒ |
| 500m/s | Bullet Velocity | 500m/s |
| 300ms | ADS Speed | 300ms |
| 250ms | Sprint-to-Fire | 250ms |
| 5 | Shots to Kill | 5 |
| 30 | Magazine | 30 |
| 2.500s | Reload Speed | 2.500s |
Time-to-Kill / Range Analysis
๐ TTK by Range
๐ฏ Who Wins in Each Scenario?
Ranked & Competitive Play
In ranked, close-range consistency is king. The faster TTK of the SCAR-L makes it the meta choice.
Beginner Friendly
Easier recoil control makes the SCAR-L much more forgiving for new players.
Sniper Support
The versatile range of the SCAR-L pairs perfectly with a Sniper Rifle.
๐ Time-to-Kill (TTK) & DPS Analysis
When analyzing raw combat efficiency, Time-to-Kill (TTK) is the most critical metric. In the 0-10m range, the G36C delivers a TTK of 0.37s, while the SCAR-L clocks in at 0.36s.
The SCAR-L's faster firing cycle allows it to shred armor 3.9% quicker than the G36C.
In terms of Damage Per Second (DPS), the G36C outputs 485 damage, compared to the SCAR-L's 459.
๐ Recoil Control & Effective Range
Controlling your weapon is just as important as its raw damage. The G36C features a challenging recoil pattern.
At medium range (20m+), damage drop-off begins to impact performance. The G36C retains 85% of its damage, resulting in a mediocre TTK of 0.46s.
๐ Handling & Tactical Mobility
In competitive situations, handling speeds often dictate the winner of a surprise engagement. The G36C features an ADS speed of 240ms, while the SCAR-L transition takes 240ms.