Common Marksman Rifle
Patch OB52Updated 8/21/2026Free Fire
SKS
82
Damage
350
RPM
50%
Armor Pen

65
🎯
Accuracy
62
✨
Movement
88
📏
Range
41
⚡
Reload
2x
☠️
HS Multi
10
📦
Magazine Size
2.9s
⏱️
Reload Time
35
🔥
RoF Score
📏 Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 82 | 100% |
| Medium (10-30m) | 0.98x | 80 | 98% |
| Long (30m+) | 0.90x | 74 | 90% |
🧠 Combat Intelligence
Analyzing the SKS, we find a 478 DPS profile and a 0.34s time-to-kill at close range. It fires at 350 RPM, dealing 82 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.69s.
💡
Pro Strategy
⚠️ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
✅ Strengths
- • Exceptional raw DPS output
- • Lightning-fast time-to-kill at close range
- • Excellent long-range damage retention
- • Some armor penetration capabilities
⚠️ Weaknesses
- • Small magazine limits sustained fire
Best For
Aggressive pushes and CQB fights
Avoid
Close-range spray fights
Strategic Analysis: SKS in {game}
👤
In the current meta, the SKS occupies a dominant position. Its fast time-to-kill of 0.343s at close range makes it a top-tier pick for aggressive players. The weapon requires 3 shots to eliminate a full-health target at close range, 3 at medium range, and 3 at long range.
With 350 rounds per minute and a 10-round magazine, the SKS can secure kills within a single magazine. Its headshot multiplier of 2x means skilled players can reduce TTK to 0.171s with consistent headshots.
Range performance sees damage drop to 98% at medium range and 90% at long range. Players should feel confident taking fights at any distance.