Common Pistol
Patch OB52Updated 8/21/2026Free Fire
Healing Gun
57
Damage
440
RPM
0%
Armor Pen

70
🎯
Accuracy
76
✨
Movement
33
📏
Range
34
⚡
Reload
1x
☠️
HS Multi
20
📦
Magazine Size
3.5s
⏱️
Reload Time
44
🔥
RoF Score
📏 Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 57 | 100% |
| Medium (10-30m) | 1.00x | 57 | 100% |
| Long (30m+) | 1.00x | 57 | 100% |
🧠 Combat Intelligence
In combat, the Healing Gun boasts 418 DPS and achieves a 0.41s TTK. It fires at 440 RPM, dealing 57 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.68s.
💡
Pro Strategy
⚠️ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
✅ Strengths
- • Exceptional raw DPS output
- • Excellent long-range damage retention
⚠️ Weaknesses
- • Low headshot bonus limits skill ceiling
- • Small magazine limits sustained fire
Best For
Aggressive pushes and CQB fights
Avoid
Close-range spray fights
Strategic Analysis: Healing Gun in {game}
👤
In the current meta, the Healing Gun occupies a dominant position. Its fast time-to-kill of 0.409s at close range makes it viable in most combat scenarios. The weapon requires 4 shots to eliminate a full-health target at close range, 4 at medium range, and 4 at long range.
With 440 rounds per minute and a 20-round magazine, the Healing Gun can secure kills within a single magazine. Its headshot multiplier of 1x means skilled players can reduce TTK to 0.409s with consistent headshots.
Range performance sees damage drop to 100% at medium range and 100% at long range. Players should feel confident taking fights at any distance.
With a movement speed score of 76, this weapon allows for exceptional strafing and repositioning during fights.