Common SMG
Patch OB52Updated 3/29/2026Free Fire
CG15
50
Damage
690
RPM
0%
Armor Pen

60
๐ฏ
Accuracy
63
โจ
Movement
71
๐
Range
62
โก
Reload
2x
โ ๏ธ
HS Multi
20
๐ฆ
Magazine Size
2.3s
โฑ๏ธ
Reload Time
69
๐ฅ
RoF Score
๐ Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 50 | 100% |
| Medium (10-30m) | 0.80x | 40 | 80% |
| Long (30m+) | 0.60x | 30 | 60% |
๐ง Combat Intelligence
With a 0.26s close-range TTK, the CG15 outputs roughly 575 DPS. It fires at 690 RPM, dealing 50 base damage per shot. Exceptional raw DPS output. Against armored targets, TTK increases to 0.52s.
๐ก
Pro Strategy
โ ๏ธ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
โ Strengths
- โข Exceptional raw DPS output
- โข Lightning-fast time-to-kill at close range
โ ๏ธ Weaknesses
- โข Significant damage drop-off at range
- โข Small magazine limits sustained fire
Best For
Aggressive pushes and CQB fights
Avoid
Long-range engagements
Strategic Analysis: CG15 in {game}
In the current meta, the CG15 occupies a dominant position. Its fast time-to-kill of 0.261s at close range makes it a top-tier pick for aggressive players. The weapon requires 4 shots to eliminate a full-health target at close range, 5 at medium range, and 7 at long range.
With 690 rounds per minute and a 20-round magazine, the CG15 can secure kills within a single magazine. Its headshot multiplier of 2x means skilled players can reduce TTK to 0.087s with consistent headshots.
Range performance sees damage drop to 80% at medium range and 60% at long range. Players should prefer close-to-medium range encounters.