Plasma Gun vs SCAR
Updated for Patch OB52

Plasma Gun
Assault RifleVS

SCAR
Assault RifleWinner
๐ SCAR
| Plasma Gun | Stat | SCAR |
|---|---|---|
| 46 | Base Damage | 53 โ |
| 580 | RPM | 610 โ |
| 445 | DPS | 539 โ |
| 27 | Accuracy | 42 โ |
| 62 | Movement Speed | 62 |
| 0% | Armor Pen | 0% |
| 0.414s | TTK (Close) | 0.295s โ |
| 5 | Shots to Kill | 4 โ |
| 2.00x | HS Multiplier | 2.11x โ |
| โ 100 | Magazine | 30 |
| โ 0.000s | Reload Speed | 2.900s |
๐ TTK by Range
Close Range0.414s
Medium Range0.517s
Long Range0.621s
Plasma Gun
SCAR
๐ฏ Scenario Breakdown
Close Range (0-10m)
SCAR
SCAR has a 0.119s faster TTK
Medium Range (10-30m)
SCAR
Better damage retention at medium distance
Long Range (30m+)
SCAR
Superior long-range damage retention
Against Armor (40%)
SCAR
Faster time-to-kill through armor
๐ Detailed Analysis: Plasma Gun vs SCAR in Free Fire
The SCAR provides superior accuracy (42), making it more reliable at range. The SCAR's 539 DPS output is the deciding edge here, outpacing the 445 DPS alternative in sustained firefights. Shots-to-kill: 5 for the Plasma Gun, 4 for the SCAR. Converting that to clock time, the SCAR lands kills in 0.295s where the other needs 0.414s.
Ultimately, the best weapon is the one that fits your playstyle. If you prioritize fast eliminations in close-range fights, the SCAR has the mathematical edge. If you play passively or engage at mid-range, test both before committing to a loadout slot.