Charge Buster vs SPAS12
Updated for Patch OB52

Charge Buster
ShotgunVS

SPAS12
ShotgunWinner
๐ SPAS12
| Charge Buster | Stat | SPAS12 |
|---|---|---|
| 0 | Base Damage | 97 โ |
| โ 440 | RPM | 420 |
| 0 | DPS | 679 โ |
| โ 31 | Accuracy | 10 |
| โ 86 | Movement Speed | 60 |
| 0% | Armor Pen | 0% |
| Infinitys | TTK (Close) | 0.286s โ |
| Infinity | Shots to Kill | 3 โ |
| 1.50x | HS Multiplier | 1.50x |
| โ 99 | Magazine | 5 |
| โ 2.600s | Reload Speed | 2.800s |
๐ TTK by Range
Close RangeInfinitys
Medium RangeInfinitys
Long RangeInfinitys
Charge Buster
SPAS12
๐ฏ Scenario Breakdown
Close Range (0-10m)
SPAS12
SPAS12 has a Infinitys faster TTK
Medium Range (10-30m)
SPAS12
Better damage retention at medium distance
Long Range (30m+)
SPAS12
Superior long-range damage retention
Against Armor (40%)
SPAS12
Faster time-to-kill through armor
๐ Detailed Analysis: Charge Buster vs SPAS12 in Free Fire
The Charge Buster provides superior accuracy (31), making it more reliable at range. The tactical differences between the Charge Buster and SPAS12 are stark. Fast eliminations belong to the SPAS12 (0.286s vs Infinitys). Measuring DPS, the SPAS12 outputs 679 leaving the other at 0. The bullets-to-kill requirement is Infinity for the Charge Buster and 3 for the SPAS12.
Data summary: SPAS12 wins on TTK by Infinityms and on DPS by 679 points. In most standard encounters, these margins are what determine the outcome when both players have equal aim.