Common Pistol
Patch Early AccessUpdated 9/13/2026Far Far West

Revolver

39
Damage
60
RPM
1.6x
HS Multiplier
💥
5
📦
Magazine Capacity
1.8s
⚡
Base Reload Speed
62
☠️
Headshot Damage
Physical
✨
Elemental Affinity
50
🎯
Accuracy Rating
5
🔥
Recoil Stability

📏 Range Performance Analysis

Range BracketScaling MultiplierBody DamageHeadshot Damage
Close (0-15m)1.00x3962
Medium (15-40m)0.70x2743
Long (40m+)0.40x1626

🧠 Combat Intelligence

In combat, the Revolver boasts 39 DPS and achieves a 6.80s TTK. It fires at 60 RPM, dealing 39 base damage per shot. Against armored targets, TTK increases to 9.80s.

💡
Pro Strategy
📍 **Warning**: Damage drops by 60% at long range. NEVER take fights past 30m with this weapon; close the distance first.

✅ Strengths

    ⚠️ Weaknesses

    • • Below-average DPS output
    • • Slow TTK in close quarters
    • • Significant damage drop-off at range
    • • Small magazine limits sustained fire
    • • Low fire rate requires careful shot placement
    Best For
    Aggressive pushes and CQB fights
    Avoid
    Long-range engagements

    Gunslinger Report: Tactical Revolver Analysis

    👤
    Verified byCalculators.Games Analytics Lab
    Combat Mechanics & Telemetry Modeler • Mechanics Lab Verified
    Last Updated: September 2026
    In the current meta, the Revolver occupies a niche position. Its moderate time-to-kill of 6.800s at close range makes it viable in most combat scenarios. The weapon requires 6 shots to eliminate a full-health target at close range, 8 at medium range, and 13 at long range. With 60 rounds per minute and a 5-round magazine, the Revolver can may require a reload mid-fight. Its headshot multiplier of 1.6x allows skilled players to reduce TTK to 3.000s with consistent headshots. Range performance sees damage drop to 70% at medium range and 40% at long range. Players should strictly engage within close range for optimal results.

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