Competitive Fighter Matchups in Patch 1.02
Every fighter in Avatar Legends has specific neutral advantages and counter-pick support pairings.
Head-to-head fighter matchup analysis, win-rate advantage scores, unsafe special move punishes, and counter support assist picks.
Select Fighter A vs Fighter B to calculate win-rate advantage scores, opponent punish windows, counter assists, and optimal punish combos.
Sokka out-ranges Azula using Boomerang Arc (236L). Stay outside her Flame Sweep (-12f) range and force her to air dash into Space Sword Anti-Air.
Azula Flame Sweep (-12f on block) or Flame Jet Dive (-16f on block).
Blocked Flame Sweep โ 5L โ 2H โ 236L (Boomerang) โ Wall Splat โ 214S (185 Damage).
Appa (Sky Bison) โ Air trap stops Azulaโs flame air dashes.
Every fighter in Avatar Legends has specific neutral advantages and counter-pick support pairings.
Calculated matchup ratio based on neutral range, projectile priority, and punish windows.
The opponent's primary special move to punish on block.
Analyze head-to-head win-rates and optimal punish combo strings for every roster pairing.
All calculations are based on verified data extracted from Avatar Legends: The Fighting Game Patch Launch Patch 1.0 game files. We cross-reference values with in-game testing and empirical community measurements.
Sokka holds a 65% win-rate advantage against Azula due to Boomerang zoning out-ranging Flame Sweep.
Azula holds a 55% advantage against Aang using Lightning Just-Frame cancels.