Common Battle Rifle

Ferro

Professional combat analytics and loadout optimization for the Ferro in ARC Raiders.

Patch BetaUpdated 3/24/2026ARC Raiders
Ferro
40
Base Damage
500
Bullet Velocity (m/s)
110
Rate of Fire (RPM)
x1.5
Headshot Multiplier

Tactical Performance Matrix

Quantified combat effectiveness across 8 core performance pillars for extraction survivability.

Aim-Down-Sights (ADS)300ms
Bullet Velocity500m/s
Sprint-to-Fire250ms
Limb Multiplierx0.8
Handling Mobility85%
Magazine Capacity1 RND
Recoil Control80%
Armor Impact Factor75%

Strategic Combat Analysis

In the current meta, the Ferro occupies a niche position. Its moderate time-to-kill of 10.227s at close range makes it viable in most combat scenarios. The weapon requires 6 shots to eliminate a full-health target at close range, 6 at medium range, and 7 at long range. With 110 rounds per minute and a 1-round magazine, the Ferro can may require a reload mid-fight. Its headshot multiplier of 1.5x means skilled players can reduce TTK to 6.136s with consistent headshots. Range performance sees damage drop to 85% at medium range and 75% at long range. Players should prefer close-to-medium range encounters. With a movement speed score of 85, this weapon allows for exceptional strafing and repositioning during fights.

๐Ÿง  Combat Intelligence

In combat, the Ferro boasts 73 DPS and achieves a 10.23s TTK. It fires at 110 RPM, dealing 40 base damage per shot. High mobility allowing fast rotations. Against armored targets, TTK increases to 16.36s.

โœ… Strengths

  • โ€ข High mobility allowing fast rotations

โš ๏ธ Weaknesses

  • โ€ข Below-average DPS output
  • โ€ข Slow TTK in close quarters
  • โ€ข Small magazine limits sustained fire
  • โ€ข Low fire rate requires careful shot placement
Best For
Aggressive pushes and CQB fights
Avoid
Long-range engagements
PRO

โšก The Analytical Verdict

"โš ๏ธ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload."

๐Ÿ“ Range Effectiveness Breakdown

Close Quarters
0 - 20m
38
Expected Damage
Mid Range
20 - 50m
34
Expected Damage
Long Range
50m+
30
Expected Damage

Frequently Asked Questions

Is the Ferro meta in ARC Raiders?

The Ferro is a Common tier Battle Rifle. With a base damage of 40 and 110 RPM, its performance depends greatly on the armor tier of your enemy.

What is the best range for the Ferro?

Its optimal range is dictated by its Battle Rifle class. However, our matrix shows it retains 85% effectiveness at mid-range engagements with ARC machines or rival Raiders.

How does the Ferro perform against Tier 3 armor?

The Ferro's base damage of 40 will be reduced by up to 50% against Tier 3 Armor, requiring sustained fire or headshots to break durability effectively.