All Will Fall Citizen Triad & Labor Balancer

Updated for Patch v1.1.3
Data Verified: Apr 15, 2026

Zero-latency colony labor allocation simulator. Model daily calorie burn, Sailor kelp foraging, Worker scrap recycling, Engineer maintenance loops, and tide foraging cycles.

Total Population
40 citizens
16S ยท 14W ยท 10E
Food Balance / Day
+37.8kg
Calorie reserve growing
Maintenance / Hr
+13.2pts
Pylons 100% maintained
Colony Equilibrium
THRIVING
Economy stable
Allocation Strategy Presets:

Citizen Faction Labor Distribution

Colony Population Size:40 Citizens
Early Camp (10)Mid Settlement (60)Endgame Mega-Rig (200)
Sailors (Foraging & Kelp):16 citizens (40%)
Produces ~126 kg food/day. Keeps calories positive.
Workers (Scrap & Smelters):14 citizens (35%)
Gathers 54.6 kg raw scrap/hr (4 assigned to smelters).
Engineers (Pylon Maintenance):10 citizens (25%)
Maintains foundation durability at 18.0 repair pts/hr.

Tide Cycles & Weather Parameters

Low Tide Duration (Per 10m Cycle):6 min
Low tide opens reef kelp beds and driftwood deposits (+35% gathering yield).
Gale Storm Active
+65% pylon wear rate & -40% fishing yield
Active Heavy Smelters:2 units
Consumes 10kg scrap/hr. Yields 6.0kg refined steel/hr.

Production Telemetry

Daily Food Demand:88.0 kg
Daily Food Supply:125.8 kg
Scrap Net Surplus:+44.6 kg/hr
Refined Steel Output:6.0 kg/hr

The Citizen Triad & Eliminating the Death Spiral

Survival in All Will Fall hinges on three interdependent factions: Sailors (food & foraging), Workers (raw materials & smelting), and Engineers (foundation maintenance). A deficit in any single class triggers rapid cascading settlement collapse.

Colony Labor Outputs

1

Food Surplus / Deficit (kg/day)

Net calorie balance. Negative values cause malnutrition health decay.

2

Maintenance Rate (pts/hr)

Engineering repair speed versus wave and storm structural wear.

Tide Windows & Storm Weather Debuffs

Low tide cycles expose rich kelp beds and driftwood caches for +35% gathering speed, while gale storms slash marine yields by -40% and accelerate foundation wear by +65%.

Frequently Asked Questions

What is the Golden Ratio for colony survival?+
40% Sailors, 35% Workers, and 25% Engineers maintains positive food reserves, steady scrap input, and 100% foundation repair uptime.
Why does my base degrade even when fully built?+
Wave friction and weather wear foundation blocks continuously. Without Engineers assigned to maintenance, even undamaged pylons eventually fail.

Methodology & Data Integrity

All calculations are based on verified data extracted from All Will Fall Patch v1.1.3 game files. We cross-reference values with in-game testing and empirical community measurements.

โšก v1.3.2 Labor Parameters

Base citizen food consumption is 2.2kg per citizen per day.

Sailors yield 6.5kg food/day, boosted during low tide windows.

Each active Smelter requires 2 dedicated Workers and 5kg scrap/hr.

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