Epic Saber
Patch v0.10.0Updated 8/21/2026Windrose
Razor
240
Damage
96
RPM
0%
Armor Pen

50
🎯
Accuracy
50
✨
Movement
-
📏
Range
-
⚡
Reload
1.6x
☠️
HS Multi
1
📦
Magazine Size
2.5s
⏱️
Reload Time
-
🔥
RoF Score
📏 Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 240 | 100% |
| Medium (10-30m) | 0.85x | 204 | 85% |
| Long (30m+) | 0.65x | 156 | 65% |
🧠 Combat Intelligence
With a 3.13s close-range TTK (300HP), the Razor outputs roughly 384 DPS. It fires at 96 RPM, dealing 240 base damage per shot. Strong DPS for its class. Against armored targets, TTK increases to 6.25s.
💡
Pro Strategy
⚠️ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
✅ Strengths
- • Strong DPS for its class
⚠️ Weaknesses
- • Slow TTK in close quarters
- • Small magazine limits sustained fire
- • Low fire rate requires careful shot placement
Best For
Aggressive pushes and CQB fights
Avoid
Close-range spray fights
Strategic Analysis: Razor in {game}
In the current meta, the Razor occupies a dominant position. Its moderate time-to-kill of 3.125s at close range makes it viable in most combat scenarios. The weapon requires 2 shots to eliminate a full-health target at close range, 2 at medium range, and 2 at long range.
With 96 rounds per minute and a 1-round magazine, the Razor can may require a reload mid-fight. Its headshot multiplier of 1.6x means skilled players can reduce TTK to 0.000s with consistent headshots.
Range performance sees damage drop to 85% at medium range and 65% at long range. Players should prefer close-to-medium range encounters.