Rare Club
Patch v0.10.0Updated 8/21/2026Windrose

Crusher

250
Damage
72
RPM
0%
Armor Pen
Crusher Windrose Weapon
50
🎯
Accuracy
50
Movement
-
📏
Range
-
Reload
1.6x
☠️
HS Multi
1
📦
Magazine Size
2.5s
⏱️
Reload Time
-
🔥
RoF Score

📏 Range Performance

RangeMultiplierDamage% of Max
Close (0-10m)1.00x250100%
Medium (10-30m)0.85x21385%
Long (30m+)0.65x16365%

🧠 Combat Intelligence

In combat, the Crusher boasts 300 DPS and achieves a 3.33s TTK (300HP). It fires at 72 RPM, dealing 250 base damage per shot. Strong DPS for its class. Against armored targets, TTK increases to 3.33s.

💡
Pro Strategy
⚠️ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.

✅ Strengths

  • Strong DPS for its class

⚠️ Weaknesses

  • Slow TTK in close quarters
  • Small magazine limits sustained fire
  • Low fire rate requires careful shot placement
Best For
Aggressive pushes and CQB fights
Avoid
Close-range spray fights

Strategic Analysis: Crusher in {game}

In the current meta, the Crusher occupies a competitive position. Its moderate time-to-kill of 3.333s at close range makes it viable in most combat scenarios. The weapon requires 2 shots to eliminate a full-health target at close range, 2 at medium range, and 2 at long range. With 72 rounds per minute and a 1-round magazine, the Crusher can may require a reload mid-fight. Its headshot multiplier of 1.6x means skilled players can reduce TTK to 0.000s with consistent headshots. Range performance sees damage drop to 85% at medium range and 65% at long range. Players should prefer close-to-medium range encounters.

⚔️ Compare Crusher