Swamp Camp SpecialtyTwo-Handed Sword

Templar Judgement

The Templar Judgement is a epic two-handed sword associated with the Swamp Camp. Featuring a base damage of 70 and an attack speed modifier of 0.9x, it occupies a dominant position in the high-tier progression meta of the Gothic 1 Remake.

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70
Base Attack
0.9x
Atk. Speed
15%
Crit Chance
Physical
Damage Type

Combat Playstyle

As a heavy two-handed armament, this weapon offers massive reach and devastating singular hits at the cost of slower initial recovery frames. It is highly effective for keeping groups of scavengers or ore-crawlers at bay and landing heavy overhead stagger attacks once combat training reaches higher tiers.

Stat Scaling & Requirements

This weapon scales primarily with Strength (1.1x weight). Prioritize training Strength under mentors like Diego or Lares to maximize your physical damage output and meet the wielding requirements for top-tier melee weapons.

STR Weight1.1
DEX Weight0

Combat Synergy & Faction Context

Designed for the mystical Templars of the Brotherhood. It synergizes with Sleeper magic and weed-enhanced combat stances, offering high utility against mind-altering beasts in the swamp.

Colony Pro-Tip

"Do not attempt to use this weapon without upgrading your Two-Handed skill to at least Adept. At the Clumsy tier, the swing animation is too slow and will leave you wide open to counter-attacks."