Epic Rapier
Patch v0.10.0Updated 8/21/2026Windrose
Rapier of a Thousand Cuts
125
Damage
120
RPM
0%
Armor Pen

50
🎯
Accuracy
50
✨
Movement
-
📏
Range
-
⚡
Reload
1.6x
☠️
HS Multi
1
📦
Magazine Size
2.5s
⏱️
Reload Time
-
🔥
RoF Score
📏 Range Performance
| Range | Multiplier | Damage | % of Max |
|---|---|---|---|
| Close (0-10m) | 1.00x | 125 | 100% |
| Medium (10-30m) | 0.85x | 106 | 85% |
| Long (30m+) | 0.65x | 81 | 65% |
🧠 Combat Intelligence
In combat, the Rapier of a Thousand Cuts boasts 250 DPS and achieves a 6.00s TTK (300HP). It fires at 120 RPM, dealing 125 base damage per shot. Against armored targets, TTK increases to 9.00s.
💡
Pro Strategy
⚠️ **Ammo MGMT**: Low magazine capacity. Always reload immediately after a knock; don't try to squad-wipe without a reload.
✅ Strengths
⚠️ Weaknesses
- • Below-average DPS output
- • Slow TTK in close quarters
- • Small magazine limits sustained fire
- • Low fire rate requires careful shot placement
Best For
Aggressive pushes and CQB fights
Avoid
Long-range engagements
Strategic Analysis: Rapier of a Thousand Cuts in {game}
In the current meta, the Rapier of a Thousand Cuts occupies a competitive position. Its moderate time-to-kill of 6.000s at close range makes it viable in most combat scenarios. The weapon requires 3 shots to eliminate a full-health target at close range, 3 at medium range, and 4 at long range.
With 120 rounds per minute and a 1-round magazine, the Rapier of a Thousand Cuts can may require a reload mid-fight. Its headshot multiplier of 1.6x means skilled players can reduce TTK to 0.000s with consistent headshots.
Range performance sees damage drop to 85% at medium range and 65% at long range. Players should prefer close-to-medium range encounters.