Why Combat Analytics Matter in Free Fire
Free Fire's fast-paced battle royale gameplay creates intense close-range combat encounters where weapon selection determines survival more than in any other mobile shooter. With over 100 million daily active players competing across ranked matches, understanding the exact TTK (time-to-kill) of each weapon at different armor levels is the difference between climbing to Heroic rank and getting stuck in Gold.
Our Free Fire damage calculator models every weapon across all engagement scenarios. Each assault rifle, SMG, shotgun, and sniper has unique fire rate mechanics, headshot multipliers, and effective range profiles that in-game stat bars simply cannot convey. For example, the AK deals 41 base damage at a rate of 565 RPM, but its TTK against a Level 3 vest is dramatically different from its TTK against an unarmored opponent — and this is the kind of data that wins fights.
Unlike generic stat wikis, our platform accounts for the specific damage falloff curves that Garena implements in each OB patch. A weapon that dominates at 15 meters might lose to a supposedly weaker SMG at 30 meters due to range multipliers. Our calculator models close (<15m), medium (15–40m), and long (>40m) engagements with the exact multipliers extracted from the OB44 game files.
How Meta Rankings & Patch Tracking Work in Free Fire
Free Fire's meta shifts dramatically with every OB patch. Garena regularly adjusts weapon damage, fire rates, recoil patterns, and effective ranges — sometimes making previously dominant weapons mid-tier overnight. Our ranking engine recalculates composite scores within 48 hours of each patch using a 6-factor weighted formula: TTK performance (30%), raw DPS (20%), range versatility (15%), magazine efficiency (15%), recoil controllability (10%), and reload penalty (10%).
In Free Fire specifically, we calibrate the weighting toward close-range TTK because the game's map design and movement mechanics favor aggressive push-and-rush tactics. This means our tier list reflects competitive reality — not theoretical maximums at ranges that rarely occur in actual matches. The ranking system also factors in headshot potential: a weapon with high HS multiplier but poor base damage may still rank S-tier because skilled players consistently hit heads.
Our patch tracking pipeline monitors Garena's official patch notes, community data-mining projects, and in-game testing to verify every stat change. Each tool on the Free Fire hub displays its current patch version (currently OB44) so you always know your calculations are using the freshest data available.