| SCAR | Stat | FAMAS |
|---|---|---|
| 53 | Base Damage | 55 ✓ |
| ✓ 600 | RPM | 571 |
| ✓ 530 | DPS | 523 |
| ✓ 0.300s | TTK (Close) | 0.315s |
| 4 | Shots to Kill | 4 |
| 2.11x | HS Multiplier | 2.18x ✓ |
| ✓ 30 | Magazine | 25 |
| ✓ 2.100s | Reload Speed | 2.300s |
When comparing the SCAR versus the FAMAS, several key performance metrics reveal important distinctions. The SCAR wins the critical time-to-kill battle with a 0.300s TTK compared to 0.315s.
In terms of raw DPS, the SCAR leads at 530 DPS versus 523 DPS. The SCAR requires 4 shots to kill at close range, while the FAMAS needs 4 shots.
Players seeking aggressive, close-range dominance should consider the SCAR, while those preferring a more versatile approach might favor the SCAR for its superior range performance.
Both weapons have their place in the current meta, but the SCAR offers a slight competitive advantage in most standard combat scenarios. The deciding factor often comes down to personal playstyle and the specific engagement distances a player typically encounters.