| M4A1 | Stat | SCAR |
|---|---|---|
| 53 | Base Damage | 53 |
| ✓ 632 | RPM | 600 |
| ✓ 558 | DPS | 530 |
| ✓ 0.285s | TTK (Close) | 0.300s |
| 4 | Shots to Kill | 4 |
| ✓ 2.15x | HS Multiplier | 2.11x |
| 30 | Magazine | 30 |
| ✓ 2.000s | Reload Speed | 2.100s |
When comparing the M4A1 versus the SCAR, several key performance metrics reveal important distinctions. The M4A1 wins the critical time-to-kill battle with a 0.285s TTK compared to 0.300s.
In terms of raw DPS, the M4A1 leads at 558 DPS versus 530 DPS. The M4A1 requires 4 shots to kill at close range, while the SCAR needs 4 shots.
Players seeking aggressive, close-range dominance should consider the M4A1, while those preferring a more versatile approach might favor the M4A1 for its superior range performance.
Both weapons have their place in the current meta, but the M4A1 offers a slight competitive advantage in most standard combat scenarios. The deciding factor often comes down to personal playstyle and the specific engagement distances a player typically encounters.